Developers

GameLayers is looking for developers to help us build PMOG, an MMO game in Firefox.

As a result of building a data-driven game out of the open web, we’re facing some exciting challenges. The PMOG web application makes use of an API to talk to a Firefox extension, and we’re looking to build this into a fully-fledged API that will let our rapidly expanding player-base take the game in whatever direction they see fit. We have already seen a number of high quality, yet unofficial add-ons built for PMOG, so we know the demand is there. Come and work with us and you could build a really useful API!

Whilst PMOG is an asynchronous web game, with more passive than active elements, we’re still keen to explore ways of making PMOG a much more realtime based game. Our current setup would probably fall into a problem we’ve been calling the ‘Uncanny Valley of Responsiveness’, where the game is not quite realtime enough to be convincing. Would you like to work with us to turn every installed Firefox extension into a realtime capable client, giving us a good sense of player presence?

Alternatively, if you have experience of dealing with the large volumes of data generated by a high traffic website, then you’ll have some sense of the volume of data that PMOG generates. We’re looking for people to make sense of all that data, and to find exciting uses for it within the PMOG world, without compromising on security. Come and work with us if you’re the kind of person who would thrive in an environment where there is a huge amount of data available to be mined and used for game design.

If you have experience of writing successful web applications in Ruby, Python, PHP or Java and the above challenges sound exciting, then we’d love to hear from you.