PMOG's a testament to the way that game mechanics can subtly alter the way you approach everyday life, whether it's in-game items revealing a secret landscape within familiar web-pages, or user-generated missions bringing back the early days of exploration that categorised internet activity before the rise of Google.
Mary Jane Irwin has written an article entitled “Gaming the System” on Forbes.com which includes PMOG as an example of motivating people through video games.
PMOG launched Monday 12 May, and received a great range of coverage; Tech Crunch, BoingBoing, GigaOm, LifeHacker, Laughing Squid, Smart Mobs, EuroGamer, Next Generation:
The School Library Journal covers PMOG in their May article, “Masters of the Universe,” featuring a school media specialist’s take on PMOG as an educational opportunity. They included a cartoon explanation of the game!
GameLayers is profiled in the May/June 2008 MIT Technology Review Magazine: All the Internet’s a Game; Gamelayers makes a treasure hunt of everyday Web browsing. The article is password protected (user: cypherpunk password: cypherpunk will work for a login).
[PMOG] makes exploring the far corners of the internet more appealing, and gives a personal touch to the faceless web that makes everyday life much more fun.